Pooler Kickball Rules

POOLER KICKBALL RULES

 

SAVANNAH ADULT RECREATION CLUB

 

POOLER KICKBALL RULES

 

 

OFFICIALS

  1. Officials will be provided by SARC.  These are not professional referees, so please be courteous to them, as they have the power to throw you out.

 

PARTICIPANTS

  1. 18 to party and 21 to drink
  2. Should have health insurance.
  3. Must be registered (paid and waivers)

 

TEAMS

  1. Minimal 12 players- NO MAX of players.
  2. 4 Females and 6 Males on the field.
  3. Females can compensate for males, but not vice versa.
  4. Minimal 2 females in the INFIELD.
  5. Teams can play with the minimal of 7 players from their roster, but outs will be assumed in place of missing players.
  6. Teams must have a pitcher and catcher unless playing with 7.
  7. Every player present kicks in the predesignated kicking lineup. Kicking out of order results in an out for the kicker that was out of order.
  8. Players that are late are added to the end of the lineup.

9.  No more than 3 guest players allowed playing in a game.  Guest players do not have to be okayed by opposing team unless they normally play up in a higher division. No guest players are permitted if other team is short handed as well until teams are at equal strength.

 

BASE COACHES

  1. Are optional.
  2. Cannot touch the ball in play or interfere with the defense.
  3. Can’t physically assist runners.
  4. Doing so for rules 2&3 result in an out for the kicker and/or runner.

 

GAME PLAY

  1. Minimal of 4 innings and Max of 7 innings or 60 minutes.
  2. Top of the inning must be started by minute: 50 and so is the last inning.
  3. Tie games are possible but not favored.
  4. 10 minute grace periods for shorthanded teams.       
  5. Rock, Paper, Scissors will determine home and away.

 

 

 

PITCHING

  1. Pitches can be any speed or spin, but do not have to be kicked.
  2. Pitcher must start the pitch on the mound (rubber if its there).
  3. Pitcher must stay at or behind the pitchers line until the kicker kicks.
  4. Pitch by hand only.
  5. Can’t cross the pitching line until ball is kicked.

 

KICKING

  1. Foot or lower leg (below the knee)
  2. Contact with the pitch must be made within 1 step of the plate in any direction.  If not, it can be a REDO (defense choice).
  3. Bunting is permissible.
  4. Defensive bunting lines in place to protect bunters. Lines are connected between pitching mound and 1st and 3rd base lines.
  5. Immediate double touch is a foul ball.
  6. ICING THE PITCHER: If you watch 4 good pitches (referee discretion), you’re out on strikes.

 

RUNNING/SCORING

  1. Runners must stay within 3ft of the baseline/vice versa for fielders.  Exceptions are made when rounding bases at full speed.
  2. Runners’ interference is safe to base (catcher making contact with kicker while kicker is making contact with the ball or a fielder impeding the baseline).  If referee deems that runner could have another base as a result, another base can be awarded.
  3. NO leading off when pitcher has ball until ball is kicked. NO stealing.
  4. Base runners leaving early while a player is kicking will be called out, and play is dead.  Kicker must re-kick.
  5. Tagging runner or base or hitting runner is permissible.
    1. NO head shots (that’s above the shoulders)
    2. If runner gets hit in the head then, allowed on that base plus 1 extra

c.   If runner is heading home, another on base at the same time gets an extra base, but if no additional runners then nothing.

  1. Alter #5 rules if runner is sliding or purposely uses their head to block the ball.
  2. Tag up is permitted
  3. Ties DO NOT go to the runner.  The runner must BEAT the ball to the base to be safe.
  4. Overthrows/kicks/deflections etc…over the fence are out of bounds and give a runner an extra base and dead ball. (1 extra base past the one they are heading towards).
  5.  NO running past another runner (2nd runner will be out)
  6.  Runs scored = Baseball rules.
  7.  In the event a runner and fielder collide in the base path or on the base, the runner is automatically safe (unless the fielder has the ball in possession) and could be awarded the next base if deemed necessary by referees.
  8. Any attempt to drop an infield pop up to turn a double or triple play will not be allowed and if more than one out is made, only LEAD runner will be out.

 

                 

STRIKE OUTS

1.     3 fouls equal an OUT.

2.     4 good pitches is a strike out.

3.     There is no combination of strikes or fouls…it’s either one of the other.

4.     A swing and a miss is a foul ball.

 

FOULS

1.     The ball must stay in between the 1st and 3rd base, but after the bases it can roll out of the foul line and still be fair.

2.     If the ball ever touches a player in fair territory, ball is fair.  If ball ever touches a player in foul territory then ball is foul.  Where ever it is first touched determines if it is fair or foul.

 

OUTS

1.     3 OUTS per kicking team per inning.

 

BALL IN PLAY

1.     Ball in pitcher’s hand in the “vicinity” of the mound ends the play, but runners in motion towards that base do not have to go back.

2.     Ball CAN be kicked at a player to obtain an out.  Any ball touching a base runner is an out as all balls in play are LIVE balls.

            Except: a. ball over fence

                      b. ball in pitchers hand

                      c. runner has run through the first base bag or standing on a base

3.   If a kicker runs through first base, and turns around back to base, they must            

      show intent to run to second to be considered in play.

 

GHOST MEN

1.     NO!

 

SUBSTITUTIONS

1.     All present players kick in the designated lineup.

2.     Free and Unlimited subs allowed in the field.

3.     1 defensive switch per position, per inning.

 

CATCHER POSITIONING

  1. Catchers must stand behind the kicker and home plate and cannot sneak up the baseline a few feet to attempt to play the bunt better until ball is kicked.
  2. Catchers cannot field the pitch until the ball gets to the plate.

 

 

 

PINCH RUNNING

  1. Pinch runners must be of same gender.
  2. Limited to one per inning.
  3. In the event of an in game injury, player may be removed without penalty, and cannot reenter.  There is no more pinch running from home plate. If you cannot run to first base, you cannot participate.

 

 

FORFEIT FEE

  1. Any team that forfeits within 4 hours of scheduled game time is to assume a $25 inconvenience fee. 
  2. 3 forfeit fees in one season are grounds for removal the league.

 

CLEAN UP RULE

1.   Bring a trash bag or any sorts to clean up after your self after each game. I’m not a janitor and will not clean up after you. If season gets cancelled, there will be no refunds.

  1. If failure to clean up happens, there will be a warning, then a $25 fine, then subject to removal from league.

 

PLAYOFFS RULE

  1. All playoff games are subject to mercy rule.  15 run lead after 3, 12 after 4, 10 after 5.
  2. NO guest players are allowed for playoffs.
  3. Rock, Paper, Scissors will determine Home and Away. 

 



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