Wiffleball League Rules

Last updated April 20th, 2021

SPORTSMANSHIP

All SARC Leagues follow our general rules and regulations. We have a strict sportsmanship policy. Poor sportsmanship will not be tolerated and offenders will be banned from the league.


GENERAL RULES

  • 5 vs 5 (no gender requirement)
  • 7 innings or 1 hour time limit.  New inning does not start after the 50 minute mark.
  • Mercy rule (15 after 4, 10 after 5)

PARTICIPANTS

  • Should have health insurance.
  • Must be registered (paid and waivers)

ROSTER

  • Teams shall carry a minimum of two and no more than eight players on their roster.
  • A minimum of 3 players is needed to avoid forfeit.
  • Players must sign the waiver and check-in each game to receive credit for that game.
  • Players must play at the minimum 3 games to be eligible for playoffs.

UMPIRING / STRIKE ZONE

  • Any pitch hitting the designated strike zone including the edges is considered a strike.
  • A swing is considered a strike.
  • Any pitch missing the strike zone or hits the legs of the strike zone is considered a ball.
  • It is the responsibility of the batter to make all FAIR and FOUL calls because the batter is looking down both foul lines. (PLEASE BE HONEST)
  • LINE CALLS (Single, Double, Triple) - It is the responsibility of the fielder closest to the ball to make the line call, since he has the best view of the play.
  • It is the pitcher's responsibility to make all check swing calls.
  • The batter says the situation as he enters the batter's box. Example: "Runners on 1st and 2nd, 1 out." He must dictate the base runners and the number of outs. b) The pitcher says the count before each pitch. Example: "2 balls, 1 strike".

BATTING ORDER

  • A team's batting order shall have no fewer than 3, nor more than 5 players in it. The number of players in the batting order shall remain the same throughout the game. An additional hitter is optional (5th batter - but only 4 play the field).

PITCHING /FIELDING

  • Pitching will be slow (like a lob with a little more speed on it)
  • 4 fielders.  Pitcher and 3 other fielders.
  • No gloves
  • Pitchers can change in an inning but must finish the inning.
  • Unlimited fielding substitutions
  • Fielders may start in front of the singles line.  Fielder may bobble the catch if it does not touch the ground again.  If a ball is misfielded in front of the singles line the play results in a single.
  • Fielding a ground ball (in motion) in front of the singles line is an out for the hitting team. 
  • If a fielder touches a ball in flight and drops it, the result of the play is where the ball rests in the given zone.
  • A double play can be turned if the fielder in the single area fields the ball cleanly (no bobbles) and makes a throw to home plate and hits any part of the strike zone in the air (not including the frame).  Pitcher cannot start a double play. Only applies to runner on first and less than 2 outs.

PITCH COUNT

  • Start with 0-0 count.
  • Walks on ball 4.
  • One extra foul with 2 strikes.
  • HBP (Hit by Pitch) is not awarded first base unless the HBP occurs on ball 4.  It counts as a ball.

HITTING / BASERUNNING

  • No bunting allowed.
  • Batters must hit in designated lineup.
  • Batting out of order results in an out.
  • A ball hit in foul territory stays a foul ball even if it comes back to fair territory.
  • The batted ball must make it past the “foul zone” to be counted as a playable ball.
  • Ball hit in the double area is a double.  Ball hit off the fence is a triple.  Ball over the fence are home runs.  Wherever the ball hits first determine the outcome.
  • Base runners advance the same number of bases as the batter.
  • There is no base running.  There will be imaginary runners that advance on specific conditions.
    • Single advances runners a base. 
    • Double advances runners 2 bases. 
    • Triple all runners score except the batter.

SACRIFICE FLY (only runner on third)

  • If there is a runner on third and less than 2 outs the batting team can call “tag” on an outfield fly ball.  The fielder must cleanly catch the ball and in one motion throw and hit the strike zone (excluding the legs).  If the ball hits any part of the backstop, the runner is out.
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